Unlock Guild Treks
(40526/50030 - 81%)
50.0%
Guild Merits
81.0%
Influence
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by Neksis on May 02, 2013 at 08:35 AM
Now that our in-game population has reached 100, we need to get an idea of who's really here or not, in regards to active membership in the game. As mentioned in our charter, you will not be kicked from the guild because of inactivity; we would like,however, to get an idea of who has essentially left the guild and moved on to greener pastures. We also want to find out who has quit playing the game but wants to remain a member; these people might get cleared from the roster in the game, but will remain members in good standing and have full access to the website. Feel free to post any comments or questions.
by Neksis on Apr 29, 2013 at 09:52 AM
There's a new poll regarding our membership in the side panel. Don't forget to vote!!
by Neksis on Apr 25, 2013 at 08:58 AM
One of the reasons, I haven't been in-game as much is because I've been working on a comprehensive Website Guide which will explain the in's and out's of the numerous features on our site. The guide should be finished in a day or two--depending on how much time I devote to it. It still needs some tweaks with its arrangement, and the table of contents is a bit wonky for my tastes--Google Drive does have its limitations. Here's a Sneak Preview. FYI: Right now, it is only online but I will make it available as both an online document or a downloadable .PDF file. Please let me know what you think and if you have any notes or opinions, please leave a comment. Cheers! ~ Neksis
by Neksis on Apr 07, 2013 at 01:56 PM
I tweaked the website some--hopefully for the better. - Changed the RSS newsfeed block on our site from GW2Guru's to Dulfy.net's.
- Added new forums for the specific classes. Moved the existing build threads to the corresponding forums.
- Added a new sub-forum in Strategies called Dailies /Monthlies
- Moved the Crafting and Trade sub-forums into the Strategies Forum and deleted the Professions Forum.
- Divided Fractals of the Mist runs into separate runs by experience level.
by Neksis on Mar 22, 2013 at 11:18 AM
With us unlocking Guild Bounties nigh approaching, it's probably a really good idea that we know what we're in for. Dulfy.net posted a very informative guide that explains what we need to do to finish bounties and then go on to unlock further guild missions. GW2 Guild Bounty GuideThanks to Ryvn for posting this link.
by Neksis on Mar 05, 2013 at 09:06 AM
We were fortunate enough to have Tankerbell and Delusion choose have their guild, The Last Embers, jump on board with ours!
I ran with them last night and have to say that they--along with their six other guild-mates--will make a great addition to [JUGs].
The Last Embers guild is a collection of friends who have been gaming together for over seven years and, after playing GW2, decided that they should merge into a larger guild.
Happily, they chose ours.
by Neksis on Mar 03, 2013 at 12:07 PM
There's been quite an interest for regular Fractal of the Mist runs by the guild. If you are interested, please respond to this news post and let us know which hours and days you'd be available. Please remember that, in order to participate, you must have a character which is level 80. Using that, we can schedule a regular run on the calendar which people can enlist for. Cheers, ~ Neksis
by Neksis on Feb 27, 2013 at 08:37 AM
After reviewing GuildWars2Hub 's article on guild missions, I realized that, while we have a long road ahead of us in terms of participating in all of the guild missions, we are also well on our way. We are two days away from unlocking Guild Economy Tier 4, and currently eight percent of the way to unlocking the first Guild Trek missions. Here's GuildWars2Hub's explanation of how they work: Guild Trek involves the Tyrian Explorer’s Society setting your guild a challenge; to find the list of locations before time runs out. Unlike the other Guild Missions, this is arguably the easiest as it simply involves finding a location within Tyria. For those that have map completion, it makes life incredibly easy and as a result, the Guild Mission bares the lowest number of merit rewards.
There are a total of 150 Guild Treks to participate in. GuildWars2Hub goes on further to summarize the structure of guild missions: - Guild Missions become available after your guild has upgraded the four categories within the guild panel, to a certain level.
- Guild Missions cost 50,000 Influence to unlock and 200 influence to activate.
- Higher tiered Guild Missions can be purchased with further influence and Merits (awarded from completing Guild Missions.)
- Merits are awarded on a tiered basis and are a natural limiting factor due to how many you can earn in a week, preventing large guilds unlocking all tiers instantly from influence they may have stored.
- 2 Commendations are awarded to each individual who completes a guild event and can be traded for items from the new vendor in Lions Arch.
- Further rewards for completing a Guild Mission include two rare items or higher and 50 silver.
- Precursors are part of the reward loot table for completing a Guild Mission.
- Having World Completion is a huge benefit when participating in most of the Guild Missions as Waypointing quickly to far flung locations is a must.
- Working together is paramount to successfully completing Guild Missions, as without it you will fail.
Upside: Our initial guild missions are going to be relatively easy. We will have access to new gear--possibly including precursors!! Downside: The pay-out isn't going to be as big. I'm excited about guild missions as I feel they will create more cohesion among new members joining the guild as they participate with our more seasoned members. I also feel that the cooperative requirements involved in guild missions will encourage our members to fully utilize this website and its features (e.g. the event calendar and the forums). As the guild trek missions become routine, we can find other goals to set our sights on; we could all group together and take over a small country, then moving on, we start to sieze neighboring countries until, at last, we have achieved total and supreme GLOBAL DOMINATION!!! ...or we can just try the bit with the jumping puzzles.
by Neksis on Feb 19, 2013 at 09:47 AM
Attn. Members, We are a fairly new guild and, since its creation, I have been focusing almost entirely on recruiting, so you might find that our rank system, as well as our guild permissions are a bit wonky at the moment. When I started this guild I'd always known that I wanted to have a 'hands off' approach to governing the guild and thereby keeping guild politics to an absolute minimum. I'm not a fan of ranks because, in my view, they tend to give one an impression that some members are more important and trusted than others. Cliques tend to form and the guild ends up detracting from enjoying the game. I've always wanted this guild to be run as a collective instead of a hierarchy. Still, a guild can't be managed by one person alone and certain responsibilities must, be meted out so that everything can run smoothly. I've decided that, instead of a chain of rank, I'm going to create a collection of groups which are responsible for managing different parts of the site and guild. These groups are open to anyone who'd like to participate. When [JUGs] first started out everyone who joined was granted the rank of officer so as to maximize recruiting. If you are currently an officer and just want to play the game as a standard member, let me know and I will change your status. Otherwise, unless you specify what additional permissions you'd like to have, you'll keep your permissions as is. Please understand: I realize that most of you have enough on your plate in real life and just want to spend any free time you have playing the game. Whether you take on any extra responsibilities or not, you will be as important to the guild as any other member. Here are some departments where extra help is needed: The Website - new applications need to be accepted/rejected and new members need to be welcomed and briefed about the site and guild.
- granting/ assigning permissions to other members
- site need to be moderated (posts screened for content, organized, etc.)
- being available to assist other members with technical issues and other information about the site
Ventrilo server - moderating the channels (kicking unwanted users, etc)
- assisting users who are new to Ventrilo
The Guild (in-game) - sending guild invites to new recruits
- answering questions from possible recruits
- queuing upgrades/ activating upgrades
- granting permissions to other members
- management (i.e. taking an active roll in deciding the directions the guild takes in the future)
If you have any interest in assuming any of these responsibilities, please send me a PM or email me at neksissyxx@gmail.comOnce I get everyone's input, I'll create the groups and get everyone enrolled respectively. Cheers, and thanks for reading this, ~ Neksis
by Neksis on Feb 10, 2013 at 05:24 PM
I've installed a polling box to allow guild members to quickly post their opinions on a particular topic regarding the guild.
Please keep your eyes open for any new polls and please take the time to cast your vote. Major guild decisions and direction are decided on by popular opinion so make your vice heard.
FYI: the Poll Box is just below the News Box on the right-hand side of the site.
by Neksis on Feb 01, 2013 at 11:37 AM
I'm going back to work tomorrow and will be gone for the next two and a half days. I'll be back on the 4th at night. Officers, keep an eye out for any applications and, if they look like they'd fit in, accept them. If they're 25-30, make sure that you get the consensus of a few other officers before accepting them in. Read the applications. We need to focus on being a mature guild and its kind of a bummer to have members that you can't relate to or who get on our nerves. Some members joined explicitly to avoid dealing with immature members; please keep that in mind. I've decided that, unless we know them and can attest to their maturity, we won't be taking in members younger than 25. It's not fair to those who joined because they felt it was a 30+ guild. Also, if anyone is registered with the Official Guild Wars 2 Forums and has the time, I put a recruitment post in those forums; it would be awesome if a few of you could comment on the post, putting in a few good words about the guild. This will help bump it to the top of the forum and increase our chances of getting interest from people looking for guilds. Here's the link to my post: Click here.Thanks, and have a good weekend! ~ Neksis
by Neksis on Feb 01, 2013 at 07:28 AM
Greetings to our newest guildie.
by Neksis on Jan 30, 2013 at 12:13 AM
Check the Recruiting Station to vote for new applicant: Pritst Remember to vote privately!
by Neksis on Jan 29, 2013 at 07:10 PM
OOPS! I accidentally scheduled the Twilight Arbor run for the 30th but I meant for it to be on the 29th. I think everyone figured it was tonight but if you thought it was tomorrow, my apologies. I'm an idiot and now I'm going to go stand in the corner and think about what I did.
by Neksis on Jan 27, 2013 at 04:10 PM
As you may know, I started this guild three weeks ago and have been, pretty much, doing everything myself. I've been immersing myself in the joys of recruiting and, of course, playing the game. I haven't spent much time on the site but I'm aware some changes should be made. I plan on changing our guild application form so we can fast-pass people into the guild. Here are recruitment posts I've put up on numerous websites: The Official ArenaNet ForumsGuild Wars 2 ForumGW2GuruRedditOne way you can help is, if you're registered with any of these sites, adding a comment to any of these posts so we can get them 'bumped' back up to the top. Also, if anyone asks you about our guild, remember: jugs-guild.com. The website is essentially our billboard so lure them in; promise them sexual favors if you have to--whatever it takes.  Cheers, ~ Neksis
by Neksis on Jan 11, 2013 at 03:25 PM
I'm going to be out of town for the next few days. I've pretty much finished the Code of Conduct and pretty basically just need to add a closing to it. Please read it and let me know if there's anything you would change, omit or add. I am going to try to not to 'over-manage' this guild so please let me know if I've embellished too much when I typed out our rules. Cheers! ~ Neksis
by Neksis on Jan 06, 2013 at 09:36 AM
Ahhh, that 'new-guild' smell. The site's pretty much up and running. I'm sure there's much tweaking to be done but I won't know where until we get more members. Be sure and look the site over and if there's anything you can suggest or would change, please let me know by making a post in the Guild Discussion section of our forums. As soon as I finish up our Code of Conduct and put together a charter, I'll start actively recruiting. See you in game! ~ Neksis
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