Backed by overwhelming support, we now have a guild which will represent our activity in the WvW environment. Because it is a separate guild, it will serve to protect our main guild (Just Us Grownups) in the unlikely event that any problems or drama should occur. We'll also be getting a new guild hall and all of the trappings that come with it. More importantly, we'll now have more content to participate in as a guild.
WE'RE STILL ONE GUILD
Having fun together is the ultimate goal of our guild. I know technically I should be saying guilds now but as I see it, the JUGs community is the real guild and Just Us Grownups and JUGheads just places where we happen to play. The new guild isn't here to segregate JUGs--it only serves to complement it.
EVERYONE IS INVITED
Because both guilds are so tied together, You want to just join so you can farm the guild hall? --no problem. Unless you have zero interest whatsoever in being a member of the new guild, we welcome you to join. Who knows? Maybe what started off as the tiniest curiosity could become the most fun you've ever had in this game. In whatever capacity you choose to be involved in the JUGheads is entirely up to you. Even if you currently have a Recruit status in our guild, you're welcome to join JUGheads.
So now that we've made this new guild, what are we going to do between now and when Arenanet releases the update where we can run WvW as a Guild? --plenty.
Windswept Haven. This involves running an event together and seizing the guild hall from the Mordant Crescent; it's a very big fight.
Since this is such a big event and because most of us have such an emotional investment in the outcome, we're going to try to schedule it so that we can accommodate as many interested parties as possible. This will probably be accomplished by surveying those people regarding their schedules and working from there. I'd also like to include that you don't have to be a member of JUGheads to participate--although I believe that those not in the guild will be kicked from the instance once it's been claimed.
Once we have the new guild hall secured we can start working in earnest to getting it upgraded. This will involve running regular guild missions together and maybe getting together for a farming run every now and then. While it will serve to improve the guild hall, it will also give us an advantage in WvW--like we need an excuse to group up and have fun together!.
SIGNING EVERYONE UP
While some people have already received and accepted invitations into JUGheads from Arch and I by catching us in-game, we've implemented a much more efficient process using a Group system (for more information about how Groups work, click here).
Here's how to request a guild invite:
1. Follow to the JUGheads (WvW) group page
2. Click the Join Group link*
3. In the Discussions forum, create a post (Add Discussion button) which includes:
- "Sign Me Up" as the subject.
- your Arenanet ID (e.g. Neksis Syxx.6983) as the message.
5. As soon as Arch or I send your guild invite, it can be found in-game by opening your guild panel [G-key]. After it's sent your post will be deleted--don't worry, you're not getting deleted from the group
NOTE: If you are already in JUGheads and just want to be on the web roster (for guild messages, etc), just follow steps 1 and 2.
Arch and I want to thank everyone who took part in the vote and let us know that you're behind us with this new move. We're really impressed with the amount of enthusiasm and support for both our venture into WvW and new guild. You guys are awesome!